Should i defile the urn of sacred ashes




















Also, I've always stopped short of killing Brother Genitivi even though I think the Urn's location should stay a secret. Any negative ramifications to killing him? Thanks for any thoughts. My playtime is limited so I haven't done saves and played through the different possibilities User mini profile. By ejoslin - Fri Jan 29, am. All you get is approval loss from a couple of people. By Celan - Fri Jan 29, am. I find that even my Chantry-haters don't want to help the nutcases in the temple fulfill their delusional dragon-worship fantasies.

Once you defile the ashes, you've ruined them for good, and no one else will ever benefit from them. In addition, no one else will ever learn their location, and it is reasonable to believe that the rumor regarding the ashes will greatly boost the morale of the people of Ferelden. I really can't think of any other reason why a character would do such a thing, unless you create a character who is so susceptible to suggestion that he or she truly comes to believe that the dragon is Andraste and the ashes are stopping her from achieving her true power.

Varric Tethras born Dragon is a surface dwarf and member of House Tethras. There are several different conditions in order to make this possible. Anora is not interested in wedding a non-human, nor mages. Should I put the blood in andraste ashes? Did the warden poison the Urn of Sacred Ashes? Can you lie to Kolgrim? How do you beat the high dragon in Dragon Age Origins? What happens if you defile the Urn of Sacred Ashes? What happened to the Urn of Sacred Ashes? When should I do the Urn of Sacred Ashes?

How do you harden Alistair? Should leliana be hardened? Can Alistair become king if not hardened? Can you become queen without hardening Alistair? Should Alistair and Anora marry? The drakes will drop Drake Scales , and the overseer will drop a Spellweaver.

Note that one pair of drakes will only spawn if you go up the stairs. You can thus make the fight easier by pulling the overseer down, wiping out the forces, then fighting the last two drakes separately. One more room lies to the northeast of this encounter, where another drake awaits, aided by a Cultist mage, an archer, and a hidden assassin.

An easy way to get through the caverns is to bring a character that has the stealth ability, and sneak past every enemy, and then speak to Kolgrim. Doing so warps your party to the end of the cavern, though you still need to fight the enemies should you ever return, even if you side with Kolgrim.

Oddly enough, there seems to be no negative reaction from the cult if you kill cultists after joining them. The northwest path leads to a room with a few Cultists and their traps , and eventually a large cavern where the leader of the cult, Father Kolgrim , awaits.

As the Warden approaches, he will initiate a dialogue, revealing more details about the Cult that the party has been fighting since entering Haven. The Disciples of Andraste originally used to guard her ashes - however, they claim the prophet has since risen from the dead and the cult acts as her guard.

Accepting Kolgrim's task and defiling the ashes is the only way to unlock the Reaver specialization and obtain the Sacrilegious achievement. But if you have saved before you initiate the conversation, you can unlock the achievement and specialization and then revert to the save.

Your rewards will be preserved even if you then choose another course of action. Whether the Warden refuses to listen to Kolgrim's proposition, or accepts the task, or even if the Warden accepts the task verbally but does not follow through with it, the companions in the party and some even if they are not in the active party will react accordingly:. If you want to fight Kolgrim outside without losing any approval on the above-mentioned dialogue choices simply choose the dialogue option that you want to see the risen Andraste yourself, which will take you outside where you meet Kolgrim again.

He will have some help there too which includes another drake and will earn you a 7th drake scale. After the encounter with Kolgrim, the party will reach the Mountain Top. A cutscene occurs as the cult's "Andraste", which is actually a high dragon , flies over and lands to rest on a cliff.

If Kolgrim was killed, the Warden and their team will dive for cover. If you accepted Kolgrim's task 'to pour the dragon's blood into the Urn, allowing the risen Andraste to reclaim the power held in the Ashes' , he will speak to her to let you pass unharmed.

You can continue into The Gauntlet or attack him here. He will be aided by his Disciples and a drake. At this point, the party may engage the false Andraste by using Kolgrim's Horn if you killed him , by casting an area of effect spell like Blizzard or cast Drain Life below the cliff as its range can reach the high dragon above, or on consoles by using the gong in this area.

The high dragon is a formidable opponent; see high dragon battle strategy. If the dragon is slain, she will drop a considerable number of items , among which is a Dragon Scale for the Dragon Scale Armor quest. There is no need to fight the dragon immediately — this area can be returned to later in the game whenever the Warden feels it is more appropriate.

Whether the party elects to fight the High Dragon on the Mountain Top or not, their next stop is a separate temple, known as The Gauntlet. In the first room, the Warden will find x30 Andraste's Arrows , a book unlocking the Codex entry: The Maker's First Children , and the next step in the quest line, in the form of a Guardian knight.

Approaching him will trigger a conversation revealing more background history about the Disciples of Andraste and the Urn of Sacred Ashes. The Guardian will ask one question to each party member, related to their own past, and unlock the A Test of Faith quest.

To reach the Urn, the party has to pass the trials of the Gauntlet. See A Test of Faith page for details about the tests. Leliana stands near the Urn of Andraste.

Once the Gauntlet has been completed, the Urn of Andraste will be in sight. Among the Warden's choices:. Note that the Warden will take a pinch from the Ashes automatically, regardless of the choice to defile them or not. Taking only a pinch of the ashes, in other words choosing not to defile them, will also unlock the Ceremonialist achievement. Regardless of any promise made to Kolgrim, the Warden is under no obligation to actually defile the ashes.

See Leliana and Wynne for details on their reactions in case you chose to defile the ashes - as well as the Kolgrim's Offer section above. Before leaving the room, unlock the chests and loot the Adventurer's corpse for a Belt of the Magister Lords and a Golden Demon Pendant. Once the Warden has finished all intended business here, it is time for the party to exit via either door in the Urn room. If the ashes were defiled, then Kolgrim will be waiting outside to reward the Warden, or to take vengeance if a deal was struck but the Warden reneged.

Even if you defiled the ashes, you still have the option of attacking Kolgrim as you leave. Note that the fight against Kolgrim is considerably easier here than if he's attacked back in the caverns as he has fewer allies supporting him.

A cultist mage and a drake are encountered further down the hill. A gong for consoles or Kolgrim's Horn for pc can be activated in the area.

Do not do so if you are not ready to engage a high dragon in combat. Fighting the dragon is not mandatory to exit the area; the Warden can return at a later date if the player isn't strong enough yet to do battle.

Otherwise the group can proceed from the Mountain Top and follow a shortcut on the way back, in the form of a door to the lower right while facing the Caverns direction. This will lead directly to the entrance of the Ruined Temple, where Brother Genitivi awaits. This path will become a two-way shortcut to the mountain top for future visits, e. As the party returns to the entrance of the Ruined Temple , Brother Genitivi will be extremely excited about the news, and ready to share them with the entire world.



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